You should walk around until you find Omori and his room . There's 3 keys only available on the omori route but they're not apart of the correct keys you need anyway. You can reaccess this area any time, by interacting with the cupboard by the spot you appeared into. I don't have Snack Time, and only a few good . That out of the way, you can take the final door to view another cutscene involving Sweetheart and Marina, another of the "witch" sisters. That done, you can leave this area and we can return to the main task at hand. You can speak to the cashier to buy stuff here: In there, you can also dine in with friends to see a small cutscene, and meet Captain Space Ex-Husband and his crew yet again: he'll perform a silly song for them. Remember, Fix-It is at Faraway-Plaza, right to the north. The player can return to him on the OMORI ROUTE after receiving the GIANT CHECK on ONE DAY LEFT. Even then, they'll drain your health, but luckily Mari and her picnic are here too! I also tried going back into the Blank Space and stabbing Omori to wake him, no luck with progression there.. #2. You can now access the second floor using the stairs to the sides of the room. To complete the first bridge, you must walk up into the lab-like zone. The animation that plays when Humphrey swallows the party in-battle. Alright, let's go to the right area now - third time's the charm, isn't it? This is the item we need to bring Humphrey back to surface. Go back to the Last Resort and enter Jawsum's Office. OMORI is a surreal psychological horror RPG Maker game. Because it's still the same for me. After the party beats HUMPHREY, they have completely forgotten about BASIL. Outside, the latter will offer you a high-five. memory lane. Pick up both keys and enter the portal. After a short cutscene, he'll pay Hero for. We'll be able to recover them very soon! This leads into a door, which leads you into a laboratory area with nothing of interest but some Confetti next to a door. He'll be back there, and will hungrily ask for your Giant Check. What is the correct abbreviation for the word "weight"? Here are the answers this time: With all of the optional stuff (at least all that we could find) done, we can finally return to Kel's House. Eventually, without even having explored all other rooms, a door will glow red. i can tell by your amount you got you had somewhere between 10-13 of a WTF VALUE, because I got 2,000 clams (1-3 WTF VALUE), Music Sheets: How to refight the Fear Bosses. We've now reached the final point on our adventure: we can get to Basil for as long as we complete the Hangman, with little keys left, but doing so will close us off the Dream World for the rest of the game. This area is exclusive to the Hikikomori Route. If he is unable to eat clams, he resorts to eating anything, including the SLIME GIRLS, and even turning on the party to satiate it. Keep using it as the place becomes clearer and clearer, and the battle finally ends. Is there a newer version of the game or something where they flipped the maps??? Collect the keys necessary to spell the final phrase. Concentrate on him, and at the level we're at, using Skills for two turns shall be enough. Now, you should get across through a Humphrey bridge, then find a way to get on its level (take stairs that go down) and hit it, which makes it "move along" with you: if you don't do this, you'll eventually encounter blockades. Mari will say her goodbyes and uncover it, leaving a water portal to which we'll swim to, teleporting us to an area with a dock leading towards a well. Out of all stages, the last one is the only one that should pose you any real trouble, because apart from being able to deal moderate damage to one of your units, he'll swallow your whole party after every turn, dealing moderate damage to them too. Join her, and no longer afraid of drowning, get into the body of water, then head north. Not much space here, all you've got to do is to is attack it's uvula, which triggers a battle against a really weak Humphrey you'll defeat in just one turn. Now let's return to the task at hand and visit OtherMart: just enter the place and get to the bakery, on the top-right side of the main building. Give him the GIANT CHECK from MR. However if you travel back to Vast Forest and water the flowers BEFORE even entering Humphrey the flowers are just wilted, and very much still water-able. After being denied entrance by a gator guy who required him to have friends to let him pass, Omori walked in the opposite direction of the road alone. This leads to a current-like maze, you can take whatever path you want, it doesn't matter since you'll always arrive to the same area: another hub like zone in which you can talk to a Humphrey in the island to build a bridge. He also has a habit of speaking in rhymes during his boss fight as well. what do i do when i get to the end of the tunnel? I do know that when defeated she'll explode to deal some damage to your whole party, though. You can use the Pepper Spray that we've picked up to instantly defeat them and obtain the The Art of Self-defense achievement as well. Meanwhile, Aubrey can focus on damaging single enemies, lowering their defense with Power Hit and also Enraged by Kel to massively boost her Headbutt, and Hero can keep on being the usual backup, healing everyone. Well there's quite the assortment of faces, and getting the one you want is hard, but eh, it's just a matter of being patient. You can either buy Candy, Caramel Apples, or Chocolate. Once you get through the tunnel, you'll be at the final few hours. achievement. By clicking View Page, you affirm that you are at least eighteen years old. Getting rid of all the Squizzards you find outside of the barn yields 5000 Clams, and they respawn, so it can be a nice farming opportunity if you feel like it. But we're in the best position to go and recover them! Once out of OtherMart, Kel will tell you to go back to his home, that the sun is setting already. You'll find him at OtherMart's sweets shop, looking to buy a gift for her. Go to "Mr. Jawsum's Office" and watch the ensuing cutscene. Time to move onto the last chapter of the game, which takes part in the Real World and other areas exclusively. Going top, however, leads to pretty interesting places: you'll reach a hallway with a Life Jam at its entrance, and if you keep going forward, you should eventually reach a cave entrance. However, don't talk to the Spelling Bee - it's a guaranteed catch. You can exploit Kel's Rebound and Omori's several Emotion-related Skills to deal considerable damage to them. Scan this QR code to download the app now. You can interact with them to see them, but they're just all scribbled up. I honestly don't know her moveset, because using multi-hit Skills, I defeated her in the first turn - so if you do, please leave a comment below. This will let you enter the laboratory. It is one of the many optional HEADSPACE sidequests available when talking with MR. JAWSUM and later HUMPHREY in their respective locations on ONE DAY LEFT of the OMORI ROUTE. Be ready to take some party-wide damage. Talk to him, and it'll keep progressing; and when the game gives you the option, save him. Privacy Policy. They'll be in your room now, and going to them will end the day in the Real World; but before that, go to your parents' bedroom to see Mari's ghost and, why not, save. C. Pinwheel Forest. Mari, loved to tease people (going as far as flirting with Hero); she was good at making cookies; puts live bugs into Hero's desk when she was younger because she found his reactions funny; forces roles onto people (ie. By one of the blackjack tables, you'll find the N Key for the Hangman. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you get out of the bedroom, you'll be able to see two bumps on the room's carpet, but if you uncover those, you'll see it's just a trick. Before you ask: I've stabbed myself in the white room, got dragged through the imaginary door in my house, saw (SPOILER!!!). I say that MEDUSA's experiment has a fourteen times seven plus forty-four divided by eleven minus two percent chance of success! Create an account to follow your favorite communities and start taking part in conversations. Not only will Sweetheart fully recover her Health and reset her stat values, but she'll be capable of a rather powerful attack that hits everyone for considerable Health/Juice and randomly gives them Emotions. There are two throwing platforms here: it's a small game in which, if you manage to have the Humphries match the faces on the sign, you'll get a prize. Press J to jump to the feed. When the time comes, the path youve chosen will determine your fate and perhaps the fate of others as well. Sadly, he's too clumsy to even manage that, so he'll leave that on our hands. So with the basement up to the fourth floor fully explored, it's time to get Aubrey back now. He is the oldest of the "three great creatures" of HEADSPACE, and resides within the depths of DEEPER WELL. Instead, he specializes in brute force. HUMPHREY as a character and setting can be taken as an allegory for HEADSPACE and SUNNY himself. The SLIME GIRLS attack the party for payment, however, they are defeated. #2. . All rights reserved. Enter that zone, and you'll find a very similar puzzle: there'll be, to both sides of it, platforms in which you have Kel unplug walls. Let Kel talk to the shop tender and get his order. Your all-access pass to. So, why don't we go look up for him? HUMPHREY notes that they are not the first guest, and invites the team into his insides to continue their pursuit of SWEETHEART. However, he is easily overwhelmed by his hunger for clams. Hi, I'm HUMPHREY! It's name is, The third and final puzzle seems more contrived, but is again actually pretty easy. The whirlpool where HUMPHREY once rested now leads into a red stream, and the party is stopped along the way as a disembodied voice provides exposition on OMORI 's past journeys and BLACK SPACE. You can talk to her to challenge her to a battle, in an amicable manner, but beware, because she is not forgiving. Then, he'll eat you and you'll face just a plain Humphrey. After all that, we'll wake up ashore, alongside Basil. Also, on a side note: is the hangman/collecting keys crucial to progressing the game? This implies he knows about the HEADSPACE cycle of blissful ignorance, and may even be trying to perpetuate it. This will prompt Mr. Jawsum to call another, single gator, then another, and so on until you manage to sneak hits onto him lowering his Health and beating him: all you need to do is time your hits correctly. How To Do The Red Humphrey Puzzle In. You can also see her by interacting with the bathroom window. Interact with her and she'll talk; that is until Hero runs into the room interrupting it all. What word means 'to move forward on the hands and knees'? Then continue your journey up and enter the Church that's up top. HUMPHREY will eat the GIANT CHECK, and with his hunger satiated, he allows the player back into his insides to continue to explore. So after it happens, just head outside, and in your way you'll find the Shady Mole who had helped us find Pessi's Thing: he'll offer to change your Clams for Clems, which is the "currency of the future". HUMPHREY also serves as the final mandatory boss and location for the HEADSPACE segments of the game. I recommend you Tag Aubrey and keep as her, since there's a lot of roadblocks around here. In addition, use Kel to make Aubrey Enraged, since Headbutt will deal massive damage then (same for an Ecstatic Omori with Lucky Slice). You mandatorily find this Key during the Prologue. Another teleporter will activate when you interact with its screen, which leads you to a puzzle room full of conveyor bots: it's all full of avoidable enemies and items, but overall, it's a trick - all you should do is advance to the end of it, where you can take a pipe into another area. When that's done, you should take the small trapdoor in the wall to return to the starting area. Navigate through the vibrant and the mundane in order to uncover a forgotten past. He's still hungry, however, and speaking to him will trigger the FEED HUMPHREY side quest. When that's over, head out and Kel will go first, then Hero. Well, it's now on top of your house's roof, and if you give him some Fish, it'll reward us with some Bubble Wrap. Flex into . For his unused variant that was cut out from the game, see the page SINGLE HUMPHREY. However, as battle progresses, they'll unlock terrible attacks that we'll do our best to manage: To defeat them, I kept the following strategy: Defeating the Slime Girls unlocks the Slime Time is Over! Don't worry about collecting more than what's required. Before you ask: I've stabbed myself in the white room, got dragged through the imaginary door in my house, saw (SPOILER!!!) Tag Aubrey immediately, and find your way through until you reach the elevator. Now as Sunny, go to the piano room and you'll find the ghost of Mari playing it. This opens up to a more unique area, in which the walkaway goes around little islands containing shadows representing your memories. Then, if you walk over to the opposite side (east), you'll find Sharleen by a pool: you can enter this pool to go to the Ghost Party. And at the end, you can take the elevator. First of all, if you keep walking up from where Mari is, you'll find a "JOKE" board with a joke to record for the Weeping Willow quest. The Maverick's brother and sister are actually under his bed, on the first floor room to the left. For more information, please see our Aubrey can beatdown or headbutt, and Omori can do whatever he wants. Mid-battle, he'll raise all of his stats back, so bring them back down again or you're toast (literally)! In there, talk with the Tophat Ghost to receive a new quest: locate other ghosts, who have gone missing and stop Tophat Ghost from starting the party. By hangman keys, do you mean finding the letters? Create an account to follow your favorite communities and start taking part in conversations. On our way, we'll encounter his Shadow, whom we'll follow while we remember some scenes that happened in the Prologue. This is our last day here, so before we move onto the last part of it, you'd do well in checking out our Optional Areas set of guides for any possible areas that you might've missed, along with our Quest Compendium so that you're able to complete all remaining quests. Telling Hero to be a world famous chef without asking if he wants to and making Sunny play over . Vast Forest. Shouldn't take you much time to defeat her, especially if using multi-hit Skills. Explore a strange world full of colorful friends and foes. We want him to be as less dangerous as possible. Once you've grabbed a Key, run out of bounds and let the hands grab you; they'll teleport you back into the hub, where the door you took will have disappeared. This gives the player access to the BOSS RUSH in MOLLY's lab, each of the SLIME GIRLS' side quests to restore their bodies, and the ability to fight ROBOHEART, MUTANTHEART and PERFECTHEART. HUMPHREY's liquids inside MOLLY's sector is blue, the liquid inside MEDUSA's sector is green, and the liquid inside MARINA's sector is reddish. If you watered the flowers at all on the 3rd Day before entering Humphrey, you'll still get the ending. Once inside, Kel will propose that he and Hero stay for the night, for old time's sake, with the latter reluctantly agreeing. Its location is very simple: it's on a shelf in the bathroom. Also I don't know why this guide never mentioned Snaley who will challenge you three times along your path through the construction zone (if you choose to not skip it via the toll booth method I mentioned). Luckily, Kel is able to find a loophole to let us in, and Berly is willing to turn a blind eye only if we bring her some Bottled Water. SPOILERS!!! I know from the ominous speech after you go into the whirlpool Humphrey left that there is something important in the vast forest. They want to play hide-and-seek, and are hiding somewhere. Still, you shouldn't have any issues with him by using Skills; just do the usual: Omori and Aubrey as attack (take advantage of their Emotion-related Skills), Kel as a wildcard and Hero as support. The order is incorrect tho. BRANCH CORAL states that HUMPHREY is "The Oldest", and has lived for so long that he lost his sense of morality, explaining why he was so quick to decide to devour OMORI and friends despite being friendly to them earlier. So let's look for one: take the raft, and let's go onto exploring each possible area we can go to: The left area ultimately leads to a big room with a trap: there are three puzzles we must solve to deactivate it, by interacting with the screens next to the giant chunk of dynamite that is there: Having done the last puzzle, a teleporter will be enabled at the top of the room, which you can take to view a cutscene involving Sweetheart and Molly, one of the "witches" that live inside Humphrey. Then, take a taxi to the Deep Well (there's one to the right of the Last Resort), and you'll be able to go through a toll booth to the left side of the screen. And with that out of the way, we'll now be able to return to his and Kel's House. HUMPHREY is a character and NPC in OMORI. You'll reach some underwater avenue. Humphrey's original design in the 2018 demo. And just like then, you'll need to hang on (just use Calm Down/attack while it listens you struggle) until a mystery voice tells you which Skill to use: in this case, Persist.