) Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. ) [display_name] => Fenrir If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ) #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! ) I'll use this section to talk about general things which others might find useful or interesting: If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. [scoreVal] => 2 Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. Please consider supporting us by whitelisting us in your ad blocker! Jormungandr is so large that he cannot be affected by Hard Displacement. Please keep this in mind while reading. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. This is a build from personal opinions and hope to receive your comments. ( On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Please verify that you are not a bot to cast your vote. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. [notes] => His Silence Counters Your Second and 3 Ability [display_name] => Cthulhu Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. ( Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Obnoxious CC. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. Want to support SmiteFire with an ad-free experience? Though I probably didn't need to tell you that. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. [display_name] => Aphrodite Heimdallr can, and probably will hurt you with his auto's. [god_id] => 35 [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. The end times. PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. [notes] => Heimdallr can, and probably will hurt you with his auto's. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. Using this item will allow you to teleport up to 45 units away instantly. May even give you the killing blow with your 2 damaging abilities. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Would you like to let the author know their guide helped you and leave them a message? Sorry but you don't know what you're talking about. Instead, he gets Dazed. Aura Allied gods within 70 units have their attack speed increased by 30%. [display_name] => Apollo Jormungandr can have a maximum of 9 toxic clouds out at a time. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. This can happen when a God is new or there is a new patch. Like Ares, if Baron solo ults you, he's an idiot. [display_name] => Fafnir Your biggest advantage in this matchup, Ares can't ult you. (Smite Season 8 Duel)Hey everyone, another Hatmaster video here where we play as Jormungandr using Gilded arrow! Apocalypse. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Array Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. She will hurt you, same as she would hurt any tank. Best build Ymir: Damage (Solo)/Support. 1. [scoreVal] => 1 And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Learn which are the best heroes to play in Mobile Legends: Novaria, Arlott, Joy, Fredrinn, Julian, Melissa, Xavier, Edith, Yin, Phylax, Valentina, Aamon, Floryn, Natan, Aulus, Granger, Benedetta, Brody, Paquito, Alice, Esmeralda, Wanwan, Diggie, Natalia, Change, Chou, Selena, Jawhead, Khufra, Roger, Lancelot, Kagura, Tigreal, Bruno, Mathilda, Kaja, Guinevere, Rafaela, Hanabi, Miya, Johnson, Gatotkaca, Zhask, Helcurt, Phoveus, Ling, Claude, Hayabusa, Beatrix, Gusion, Gloo, Yve, Zilong, Estes, Harley, Aldous, Luo Yi, Angela, Alucard, Uranus, Hylos, Atlas, Silvanna, Layla, Lesley, Yi Sun-shin, Eudora, Sun, Popol and Kupa, Lapu-Lapu, Franco, Pharsa, Barats, Alpha, Clint, Vale, Saber, Yu Zhong, Cyclops, Ruby, Fanny, Karina, Cecilion, Bane, Balmond, Freya, Lolita, Belerick, Carmilla, Lunox, Harith, X.Borg, Akai, Grock, Khaleed, Argus, Moskov, Leomord, Kadita, Nana, Valir, Baxia, Minotaur, Irithel, Lylia, Odette, Hanzo, Faramis, Badang, Karrie, Kimmy, Thamuz, Martis, Hilda, Aurora, Dyrroth, Masha, Minsitthar, Gord, Terizla, Vexana. [scoreVal] => 3 At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. ) [god] => Array Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. [god_id] => 77 1. [god_id] => 110 Would you like to let the author know their guide helped you and leave them a message? 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. - YouTube This game was super fun and it got intense towards the end! PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. ) ) [scoreVal] => 3 This does not stack with similar Auras. You are healed for 100% of the healing reduced. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. [scoreVal] => 4 Copyright 2019 SMITEFire | All Rights Reserved. As he can put out some CRAZY damage numbers, especially with a bruiser build. ( Ult to escape/ regroup with teammates in need. Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ( Can only trigger once per enemy per ability. Array After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. Both of you do good damage, and this matchup really comes down to your ADC and coordination. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. [notes] => This is specifically Fenrir support. Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. Join the leading SMITE community.Create and share God Guides and Builds. [url] => izanami (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team. [scoreVal] => 4 Your biggest advantage in this matchup, Ares can't ult you. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. While Empowered, Jormungandr's basic attack fires at its fastest rate. per tick with his autos if you have damage buff,fire giant, evolved blink and frenzy! - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. This caps at 3 stacks. Subsequent hits on the same target do half the bonus damage for the next 3s. If she's paired with someone like Xing Tian, you will die. a lot. [display_name] => Sobek SMITEFire is the place to find the perfect build guide to take your game to the next level. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. This consumable heals 125 Health and 75 Mana over 25 seconds. [god_id] => 23 But if you love Jorm, and just want to have a bit of fun, go for it. This is a provisionally easy ranking. If this happens, you are dead, just give up and be ready to buy items. Learn Jormungandr's skills, stats and more. Join the leading SMITE community.Create and share God Guides and Builds. Vote received! Jorm thrives as a front line bruiser character. [display_name] => Ganesha During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. Copyright 2019 SMITEFire | All Rights Reserved. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. Taking damage from Enemy gods breaks Stealth. If she ults you, ult out. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Cloak -> Cloak of Concentration -> Spirit Robe. [url] => anubis ) PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Join the leading SMITE community.Create and share God Guides and Builds. This author would like to receive feedback. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Copyright 2019 SMITEFire | All Rights Reserved. PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. ) ( Array SMITEFire is the place to find the perfect build guide to take your game to the next level. Want to support SmiteFire with an ad-free experience? 1. Gem Of Fate -> Knights Shield -> Pridwen. Like Ares, if Baron solo ults you, he's an idiot. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. ( Please verify that you are not a bot to cast your vote. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). [god_id] => 33 Kills and assists on enemy gods reduces the cooldown by 10s. Jorm is not a traditional "Help the Team" support. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. ( Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. . ) [god_id] => 107 Array [god] => Array Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. 1. 1. This effect lasts 15s and is doubled if you are the one who picks up the Spike. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. ( Additionally, their Damage Dealt is reduced by 15%. If you want, there is crit below. All rights reserved. PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. This can stack up to 3 times. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. [display_name] => Sylvanus [god] => Array 1. ) ( you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers [god_id] => 57 [god_id] => 96 ) Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. [god_id] => 3 ( Please verify that you are not a bot to cast your vote. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. 1. This is specifically Fenrir support. Additionally, their Damage Dealt is reduced by 15%. Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). First off, Skadi just hurts. This can only occur once every 15 seconds. Your biggest advantage over Ymir are your 1 and ult. This can only occur once every 45 seconds. Q.) Today we played as Jormungandr and built him. Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. ) This guide has not yet been updated for the current season. If the target has over 2000 Health, the bonus damage scales up. 4. Smite: BRUISER/ DAMAGE Jormungandr Build - THIS BUILD IS GOD TIER! Array [notes] => Geb out tanks you, no contest. Combo 2: The World Serpent -> Consuming Bellow -> Submerge. You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely. . You can build Chronos before Magus if you want extra cooldown early. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. [scoreVal] => 3 You cannot fight most Bacchus late game if you are alone, he will out damage you. Amazing Passive: Combustion. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. Best Jormungandr build guides for Smite 2023. She's abnoxious, but she won't kill you alone. The physical and magical defense items can and should be switched out if needed. Cooldown - 110s. Though I probably didn't need to tell you that. Would you like to let the author know their guide helped you and leave them a message? Max 50 . SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). this effect lasts 15s and is doubled if you are the one who picks up the spike. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. Subsequent hits on the same target do half the bonus damage for the next 3s. ( Array ( Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. I've had a Skadi do more than half my health in a single ability, it isn't fun. Your first priority should always be boots, because Jorm is slow to begin with. This guide has not yet been updated for the current season. 1. Please verify that you are not a bot to cast your vote. [god_id] => 32 Array When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. If the target has over 2000 Health, your ability bonus damage scales up. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. [url] => skadi You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. ) SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. You may still move. There is no reason anyone should miss a chain on someone as big as Jorm. Array ( PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. Please verify that you are not a bot to cast your vote. Understand of Jormungandr. [notes] => Cabra out damages you, even in support, though that's about his only benefit. Best build Jormungandr: Solo/Tank. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. If you like Jormungandr Solo, you can refer this way. [display_name] => Athena ( 1. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Please keep this in mind while reading. PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. Cooldown - 110s. [god] => Array SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. ) ) [notes] => Obnoxious CC. The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. This can only occur once every 45 seconds. You can support us ad-free for less than $1 a month! Start The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. His bugle blast with proc your passive if he's right next to you. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. Smite Arena Jormungandr Season 8 Damage Build | Awesome Damage Build with High CC Protection!!! ) ( 4.05K subscribers This Jormungandr build is going to give you nice defenses and a high hp pool but still allow you do do damage and get some kills. Array Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. [url] => fenrir Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. ( PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. Cooldown - 130s. If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Join. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. Your biggest advantage over Ymir are your 1 and ult. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. Please consider supporting us by whitelisting us in your ad blocker! Please consider supporting us by whitelisting us in your ad blocker! [god] => Array [god] => Array Array Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. Tap each threat level to view Jormungandrs threats. ) Bastet: Amazing ability damage. As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. You definitely out damage him, and I would say that your wave clear is superior. He won't kill you but he will make your life hell in lane. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. 75 Stacks). You can support us ad-free for less than $1 a month! [god_id] => 101 This only affects Monsters on your side of the Jungle. ( And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. You will find builds for arena, joust, and conquest. As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. Ultimate provides a good escape and has fantastic peel potential . Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. ) Using this item allows you to teleport to any allied structure or ward while Rooted in place. The two of you are fairly even in terms of damage output early game, and he cannot ult you. You out damage geb, no contest. 1. Does this work? ) Similarly to an Athena, a good Terra will chew you up and spit you out. First off, lets just be clear here he does hurt early and late game, but so do you. [notes] => If you get frozen, it will hurt. But to top it all off, her ice slick thingy procs Jorm's passive. [notes] => He's obnoxious and you really can't do anything to pressure him. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. His bugle blast with proc your passive if he's right next to you.